// PORTFOLIO & PROFILE
Paul Bernard-Hall_
Gameplay Programmer · George Brown College
ABOUT
Game Developer focused on Character Controllers, Level and Landscape Design, and Gameplay Programming.
Currently studying Game Programming at George Brown College (Year 3). EU dual citizen — Looking to relocate within the EU.
CORE SKILLS
TOOLS & INTERESTS
// BLOG
Blog
jul 25
bit more behavior for ai
It has a chance to notice a player attack, and has its own reaction speed range that it can use to react (block
or dodge)
It listens to stamina draining events from the player, and can use that to identify a good time to attack
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jul 24
npc who circles
this is with 100% chance to dodge
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jul 23
Found some hidden first person sword animations in the FPS - Gun FBX
Having a lot of fun with them ~
// CREDENTIALS
Credentials
Game Programming — Diploma · In Progress
George Brown Polytech · Toronto, ON
2024 – Present (Year 2 of 3)
Relevant coursework: Unity engine, C# programming, data structures, game physics, and algorithms.
Full-Stack Web Development — Certificate · Completed
University of Toronto SCS · Toronto, ON
2019
24-week intensive covering React, Node.js, and databases.